D&D 5E - Where is the point of medicine as a skill?

Publish date: 2024-05-04
As has been said in other threads of this nature (of which there are several) the medicine skill can be used more than just strictly mechanically in a fight. It can be used to diagnose a disease, do some epidemiology on a local town, figure out how someone died, figure out an antidote for a poison, figure out any anatomical questions about a creature, etc.

A lot of the threads on this board right now seem to be coming down strictly to the combat mechanics of a particular skill, which is fine, since that is the most objective measure of how a piece of the game works. But in doing so, they neglect the other two tentpoles of 5e, namely, exploration and roleplaying. I'm sure you can think of many more ways medicine is useful in both of those contexts than you can for combat.

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