D&D 5E - Where is the point of medicine as a skill?
Publish date: 2024-05-04

A lot of the threads on this board right now seem to be coming down strictly to the combat mechanics of a particular skill, which is fine, since that is the most objective measure of how a piece of the game works. But in doing so, they neglect the other two tentpoles of 5e, namely, exploration and roleplaying. I'm sure you can think of many more ways medicine is useful in both of those contexts than you can for combat.
ncG1vNJzZmivp6x7prrWqKmlnF6kv6h706GpnpmUqHy4tMSrnGaho2LBqbGMqaaipqRivKd5zJ6bopuZo7JurdJmmGarm565rXqSb2hub2Fk